PM3.6 - Giga Bowser - Action - 0x9f TiltSwingItem
            Entry Script
            - CreateInterrupt { interrupt_id: None, action: ThrowItem, requirement: (CharacterExists) }
Exit Script (Common)
            - if (HoldingItem) - BeamSwordTrail { unk: 101 }
- if ((InternalConstantInt(HeldItem) Equal scalar(4))) - ItemSetProperty { unk1: 0, unk2: 1.0 }